Course Information

GAMES 3650 - Motion Capture

Institution:
University of Utah
Subject:
Description:
This course focuses on the motion capture (Mocap) pipeline which includes: pre-production, performance, data acquisition, and post production. Students will create storyboards and animatics that are prepared for cinematic and video game projects. This is a collaborative project-based course in motion design, utilizing advanced hardware and software technologies. Prerequisites: 'C-' or better in (GAMES 1010 AND GAMES 1050 AND COMP 1010 AND COMP 1020 AND Full Major Status in Games) OR (CS 1400 AND (CS 1410 OR CS 1420) AND Full Major Status in Computer Science or Software Development)
Credits:
3.00
Credit Hours:
Prerequisites:
Corequisites:
Exclusions:
Level:
Instructional Type:
Lecture
Notes:
Additional Information:
Historical Version(s):
Institution Website:
Phone Number:
(801) 581-7200
Regional Accreditation:
Northwest Commission on Colleges and Universities
Calendar System:
Semester
General Education
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